ARCADERECALL

Memory Lab

The learning-science side of the arcade — why the games work, and how to make them work harder.

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SPACED REPETITION IN PLAIN ENGLISH
Why cramming evaporates, why 1-3-7-14 day gaps are magic, and how a deck of your own mistakes does the scheduling for you.
Sep 2, 2026 · 6 min read
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WHY YOU REMEMBER GAMES, NOT LISTS
Re-reading feels productive and teaches almost nothing. Games force retrieval, and retrieval is what builds memory.
Sep 4, 2026 · 5 min read

What you'll find here

Every article on this blog is written for busy learners and teachers: no dense theory, just the mechanism and how to use it today. Topics rotate through spaced repetition, retrieval practice, game design for classrooms, and the small habits that separate words you know from words you almost know.